Clash of Clans: Town Hall Guide

Like many people, you may be confused as to when to upgrade different aspects of your base. Never fear, here is some info that should help you.

Many players are so excited to upgrade their Town Halls that they do not think about the strategy involved with it (me included, my bad!). In order to restrict farmers from taking everything lower levels had, Supercell put a loot restriction on different level Town Halls. Basically, if you attack a player that has a town hall within two levels of your current level, you will get 25% of the loot in their gold/elixir storages and 50% of the loot in their gold mines and elixir collectors. For example, if you have a level 5 town hall, in order for you to get the most amount of  loot possible, you would need to attack someone between TH lvl3 and TH lvl 7. If you were to attack someone lower than a level 3, you would only get 25% of the loot (gold and elixir) in the storages and 5% of the loot in the collectors.  Dark Elixir is a little different, if you fall into the two TH level rule, you can raid 5% from the DE storage and 75% from the drills. Your DE looting is capped at 2,000 from the storage. At first glance, this helps the little guy… but lower level upgrades cost less and high levels need more loot. It would make more sense to me to keep it how it was before this November update. Maybe they will change it back, hard to say. But I can tell you it gets incredibly hard for lower level players if they upgrade their town hall quickly. They do not have the level of troops they need in order to fight higher level players, so they really don’t stand a chance, unless they plan on buying gems. Supercell really wants everyone to buy gems, so they make it as hard as possible for you to not spend money. Play smart and you will never need to. Use patience and strategy.

My advice to all of you, upgrade your defense buildings and walls as high as they can go for the level town hall you are at, then, once you have everything upgraded, move to the next town hall. There really is no reason to be so eager to jump to a high level town hall if you can’t defend yourself and also get less loot once you have upgraded. Be sure to always have a troop upgrading in the lab, so you are offensively prepared as well. You will need very high level troops to loot level 8 & 9 TH.

TH 1

Town Hall Level 1

Defense: At Town Hall Level 1 you get 2 cannons and you can upgrade them to level 2.
Resources: 1 gold mine up to level 2, 1 elixir collector up to level 2, 1 gold storage, 1 elixir storage
Offense Buildings: 1 barracks up to level 3 and 1 army camp

TH 2

Town Hall Level 2

Defense: At Town Hall Level 2 you are allotted 2 cannons at level 3, 1 archer tower at level 2, and 25 walls at level 2.
Resources: 2 gold mines up to level 4, 2 elixir collectors up to level 4, 1 gold storage up to level 3, and 1 elixir storage up to level 3
Offense Buildings: 2 barracks at level 4 and 1 army camp at level 2

TH 3

Town Hall Level 3

Defense: You are allotted 2 cannons at level 4, 1 archer tower at level 3, 50 walls at level 3, 1 mortar at level 1 , and two bombs to be placed strategically throughout your base.
Resources: 3 gold mines at level 6, 3 elixir collectors up to level 6, 2 gold storage up to level 6, and 2 elixir storage up to level 6
Offense Buildings: 2 army camps at level 3, 2 barracks up to level 5, 1 clan castle, and 1 laboratory

TH 4

Town Hall Level 4

Defense: You get 2 cannons at level 5, 2 archer tower level 4, 75 walls at level 4, 1 mortar at level 2, 1 air defense at level 2, 2 bombs, and 2 spring traps
Resources: 4 gold mines at level 8, 4 elixir collectors up to level 8, 2 gold storage up to level 8, and 2 elixir storage up to level 8
Offense Buildings: 2 army camps at level 4, 3 barracks up to level 6, clan castle up to level 2, and 1 laboratory level 2

TH 5

Town Hall Level 5

Defense: You get 3 cannons at level 6, 3 archer tower level 6, 100 walls up to  level 5, 1 mortar up to level 3, 1 wizard tower  level 2, 1 air defense level 3, 2 spring traps, and 4 bombs
Resources: 5 gold mines at level 10, 5 elixir collectors up to level 10, 2 gold storage up to level 9, and 2 elixir storage up to level 9
Offense Buildings: 3 army camps at level 5, 3 barracks up to level 7,  1 spell factory, a clan castle up to level 3, and 1 laboratory level 3

TH 6

Town Hall Level 6

Defense: You get 3 cannons level 7, 3 archer tower level 7, 125 walls level 6, 2 mortars level 4, 2 wizard towers at level 3, 1 air defense level 4, 4 spring traps, one giant bomb, and 4 bombs
Resources: 6 gold mines at level 10, 6 elixir collectors up to level 10, 2 gold storage up to level 10, and 2 elixir storage up to level 10
Offense Buildings: 3 army camps at level 5, 3 barracks up to level 7,  1 spell factory, a clan castle up to level 3, and 1 laboratory level 3

TH 7

Town Hall Level 7

Defense: You get 5 cannons at level 8, 4 archer tower level 8, 150 walls at level 7, 3 mortars at level 5, 2 wizard towers at level 4, 2 hidden teslas at level 3, 2 air defense at level 5, 4 spring traps, 2 giant bombs, and 6 bombs
Resources: 6 gold mines at level 11, 6 elixir collectors up to level 11, 2 gold storage up to level 11, and 2 elixir storage up to level 11
Offense Buildings: 4 army camps at level 6, 4 barracks up to level 0,  1 spell factory up to level 3, a clan castle up to level 3, and 1 laboratory level 5

**NOTE** Please be sure to place your teslas correctly!!

TH 8

Town Hall Level 8

Defense: You get 5 cannons at level 10, 5 archer tower level 10, 200 walls at level 8, 3 mortars at level 6, 3 wizard towers at level 6, 3 hidden teslas at level 6, 2 air defense at level 6, 6 spring traps, 3 giant bombs, and 6 bombs
Resources: 6 gold mines at level 11, 6 elixir collectors up to level 11, 2 gold storage up to level 11, and 2 elixir storage up to level 11
Offense Buildings: 4 army camps at level 6, 4 barracks up to level 10,  1 spell factory up to level 3, a clan castle up to level 4, and 1 laboratory level 6

TH 9

Town Hall Level 9

Defense: You get 5 cannons at level 11, 6  archer tower level 10, 225 walls at level 10, 3 mortars at level 7, 3 wizard towers at level 7, 4 hidden teslas at level 6, 3 air defense at level 6, 2 XBows at level 3, 6 spring traps, 4 giant bombs, and 6 bombs
Resources: 6 gold mines at level 11, 6 elixir collectors up to level 11, 2 gold storage up to level 11, and 2 elixir storage up to level 11
Offense Buildings: 4 army camps at level 7, 4 barracks up to level 10,  1 spell factory up to level 4, a clan castle up to level 4, and 1 laboratory level 6

Town Hall Level 10: Likely coming very soon.

So, the moral of my story is to UPGRADE EVERYTHING BEFORE TOWN HALL! Good luck!